RSVSR How to stop ARC Raiders blueprint black market ruining progression

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ARC Raiders' blueprint black market is picking up steam, with cash deals and in-raid handoffs letting some players skip the risky extraction loop—bad for fairness, balance, and long-term progression.

You load into a raid thinking it'll be a clean in-and-out. Then the first drone screeches, someone's already posted up on a roof, and your "quick run" turns into a 20-minute sweat. That's the whole point of ARC Raiders: your progress is meant to come from surviving the mess, not skipping it. But lately the talk in squads isn't just about builds or routes; it's about who's buying power on the side, with listings for ARC Raiders Coins and rare unlocks popping up around the community in ways that make the grind feel optional.

Blueprints Turn Into a Shortcut

Blueprints aren't just nice-to-haves. They're the engine of the game. Get a high-end schematic and suddenly your future raids change: better crafting options, safer loadouts, fewer "guess I'll run junk gear" moments. That's why real-money blueprint sales hit so hard. When someone can buy the same progression you bled for, it messes with the mood of every firefight. You start second-guessing what you're up against. Was that player actually smart with rotations and resources, or did they just swipe a card and show up geared.

The Deal Happens Inside the Raid

The weirdest part is how it's done. It's not a menu trade; it's an in-raid meetup. You pay outside the game, then coordinate a drop like you're setting up a contraband handoff. The seller brings the item, drops it on the ground, and you still have to extract. If you get jumped on the way out, that money's gone and you've got nothing but a story. So now you've got players running raids not to play the objective, but to protect a purchase. It changes behavior fast: more hiding, more paranoia, more avoid-everything routes that feel nothing like the game's intended risk-reward loop.

Devs Talk Trading, Players Worry

Embark clearly knows it's an issue, and the idea of an official trading system keeps coming up. On paper, regulated trading could drain the black market by giving players a safer, sanctioned way to swap items. But it's a tightrope. Too open and it becomes a full-time economy meta; too locked down and the shady sellers keep thriving anyway. People want fairness, sure, but they also want the thrill back—the sense that the best blueprint in your stash came from a brutal run, not a transaction arranged in DMs.

What It Means for a Fair Raid

If the game leans too far into pay-to-skip, the tension that makes extraction shooters special starts to fade. Every win feels a little less earned, and every loss feels a little more suspect. The community's basically asking for two things at once: clamp down on RMT and keep progression rewarding for normal players who just queue up and grind. If you're the type who looks for legit storefronts that focus on fast delivery, clear pricing, and customer support for game currency or items, that's where sites like RSVSR get mentioned in the broader conversation, even as players argue that the healthiest fix still has to come from the game itself.

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